Dive into the archives.
- Digital Out of Home Entertainment
What will the new arcade hold? Lionhead Studios: “Any new medium such as films, or videogames was at some point perceived as an attention-grabbing technological gimmick, however all media have the potential to provide intrinsically-motivating experiences, and this is a source of real business value. The film industry was built on this truth. We believe […]
- Women Choose the Games
Female game players are more important then ever before: In 2002, men made up nearly three-fourths, or 72%, of video game players. That’s nearly leveled out a decade later to a 53%-47% split of male and female console and PC gamers, according to the Entertainment Software Association.