Dive into the archives.

  • Consoles Stifling

    Trip Hawkins of Digital Chocolate fame say that we were in the golden age of game development when we were using floppy disks and that when Nintendo came along with software licensing, we’ve been in a dark age. Hmm?

  • The Vertical Slice

    Da Vinci worked by creating one vertical slice at a time, when will execs understand that games are an iterative process and that stitching together done parts just doesn’t work for composition’s sake.


This is the archive for July, 2011.



Android arcade coin-operated composition console dark age Da Vinci Digital Chocolate DLC execs film friendly environments game of life gaming gender issues golden age India indie games innovation iPhone licensing Mahrashtra marketing story movies Naoto Oshim Nexon Nintendo open Pac-Man Pietro Polsinelli Sega situational awareness software Sonic Generations South Korea tier 1 tier 2 Tokyo Polytechnic University Toru Iwatani tribe storytelling Trip Hawkins unfriendly environments Uttar Pradesh Wii Yuji Naka

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