Dive into the archives.


  • Pokemon Rules

    The Pokemon series continues with fans of a franchise from generation to remakes, they all seem to be a favorite amongst gamers. With no “bad game” Gaming Bolt ranks the top 15 Pokemon issues at twenty years old.

  • Logitech Crowdsourcing

    Crowdsourcing an entire video game by a consumer company? Yes. The whole game, from characters, environment, weapons and rules of a new tower game will be up to the fans. Together we game by Logitech.

  • The Evolution of Nintendo

    From Pokemon to the Nintendo DS, Nintendo has made an incredible journey. Infendo has put together the evolution of the company’s consoles and handhelds. What was your favorite Nintendo product?

  • Digital Out of Home Entertainment

    What will the new arcade hold? Lionhead Studios: “Any new medium such as films, or videogames was at some point perceived as an attention-grabbing technological gimmick, however all media have the potential to provide intrinsically-motivating experiences, and this is a source of real business value. The film industry was built on this truth. We believe […]

  • Women Choose the Games

    Female game players are more important then ever before: In 2002, men made up nearly three-fourths, or 72%, of video game players. That’s nearly leveled out a decade later to a 53%-47% split of male and female console and PC gamers, according to the Entertainment Software Association.

  • Mining Asteroids

    “Mining the plentiful resources of the moon and near-Earth asteroids could alter the course of human history, adding trillions of dollars to the world economy and spurring our species’ spread out into the solar system, a new breed of space enterpreneur says.” How can gamers take part like they do with the World of Warcraft […]

  • Paradox CEO Calls DRM a ‘Waste of Money’

    “No one should have to purchase a product that they’re unable to install because of the DRM. There might be other reasons, like the compatibility isn’t correct, or whatever. But people who purchase a game should have just as easy a time as those who pirate the game, otherwise it’s a negative incentive to buy […]

  • Indian Industry

    Tier I and Tier II cities are giving rise to a projected 32% rate of growth in the gaming industry in India, its current market share is about .6%. Demand for electronic coin-operated amusement machines and arcade-type machines to be the highest in Maharashtra, followed by Uttar Pradesh. Console gaming has grown due to rise […]

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