Dive into the archives.


  • Consoles Stifling

    Trip Hawkins of Digital Chocolate fame say that we were in the golden age of game development when we were using floppy disks and that when Nintendo came along with software licensing, we’ve been in a dark age. Hmm?

  • The Vertical Slice

    Da Vinci worked by creating one vertical slice at a time, when will execs understand that games are an iterative process and that stitching together done parts just doesn’t work for composition’s sake.

July

This is the archive for July, 2011.

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